Weekends are meant strictly for gaming and all things fun; at least that’s what we think. Here is where you can find out all of our crazy plans for the upcoming weekend! Continue reading Geekend Update 06/10/16
Opinions are wonderful, aren’t they? We all have our personal likes and dislikes, and whether we know it or not, some are just downright moronic. So, what better way is there to illustrate that point than to flaunt our own idiocy? Let’s start with some games I’m convinced are good, and then I’ll tell you why that game you love is terrible. Shall we proceed? Continue reading The Ugliest of the Good and the Bad
As gamers, we have all made snap judgments about a game or series that we’ve never gone near. Our thoughts may be a little haphazard, though we stick to them nonetheless — but what happens when our flimsy opinions are proven wrong? Well, I’ve got a confession to make regarding just that… Continue reading CONFESSIONS OF A CLOSE-MINDED GAMER
Super Mario 64 is one of my favorite video games ever. I remember getting my Nintendo 64 a few months after the system was first released and it was my first game. I loved Mario games before that, especially Super Mario World, but Mario 64 blew my mind. The freedom from running around in three dimensions, all the moves Mario could do, the clear blue water. Holy crap, the water looked good! I remember that feeling so well. The joy from a brand new Mario game. Whenever a new Mario game was coming out, it meant something new and innovative was coming. Something that would push the industry into new territory. Whether it was analog control, multiple playable characters with different abilities, or a non-linear world, Mario furthered the industry through design. So it makes me sad that Super Mario 64 was the last time I was truly blown away by a Mario game. Continue reading Mario Doesn’t Try Anymore
Satoru Iwata was more than the President of Nintendo Company, more than a programmer, even more than a gamer. Satoru Iwata was a visionary that helped shape the gaming industry that we see today. If it wasn’t for his forethought, creativity, and dedication, many of us might not have the famous video game characters that we enjoy on a daily basis.
Middle of Nowhere Gaming wanted to commemorate Satoru Iwata by sharing some of our fondest Nintendo memories. Below are some of our memories: Continue reading Iwata’s Legacy: MONG’s Favorite Nintendo Memories
IF WE DON’T HAVE ANY FRIENDS LEFT ON THE SURFACE, THEN WE NEED TO FIND AN ENEMY.
Do you remember Crash Bandicoot? If you’re still in high school, probably not. Back in the 90s, when Sony had first entered the console race, a little known developer called Naughty Dog developed Crash Bandicoot, a platformer that had the 3D visuals and mechanics of games like Super Mario 64 but the level design of a classic 2D platformer. The original was a big hit and the appeal of Crash himself made him the company’s unofficial mascot. A sequel was released a little over a year later and is widely considered to be the best in the series. Let’s see if that remains true today and take a look at Crash Bandicoot 2: Cortex Strikes Back. Continue reading Crash Bandicoot 2: Cortex Strikes Back Rewind Review
In today’s Nintendo Direct, it was announced that the Wii U Virtual Console service will now have classic titles from the Nintendo 64 and Nintendo DS. Continue reading Wii U Virtual Console Getting Nintendo 64 and DS Games
Nintendo has issued a takedown notice to a HD recreation of the first level in Super Mario 64. Continue reading Nintendo Takes Down Super Mario 64 HD Fan Project
I remember the day I received my very first gaming system, the original Game Boy. I was mesmerized by Super Mario Land, the stellar graphics (at the time), and simply the fact that I could control a character with the touch of my fingers. Fast forward a few years and a new level of astonishment happened; the first time I saw the Nintendo 64.