Tag Archives: Xbox

The Walking Dead: Michonne Review

NOT DEAD YET

Telltale Games has most notably built its name on games like Tales from the Borderlands and The Wolf Among Us, amongst a few others more recently. One franchise Telltale has returned to more frequently than the rest is its Walking Dead series, and that’s no surprise considering the critical and commercial success the developer has found in that zombie-ridden-verse. So for some, the release of a mini-series set far away from the characters in Telltale’s established plot may seem like a cash-grab. When we notice that The Walking Dead: Michonne is only three episodes long, as opposed to the five to six episode seasons we’ve become accustomed to, brows start to furrow in dim expectation.

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Star Wars Battlefront DLC info finally released

After waiting for what seemed like eons to hear anything about the first expansion for EA GamesStar Wars: Battlefront, we finally got our announcement for a first taste of the details of the Outer Rim DLC, and you’re not going to be thrilled about it. [read more]

 

Along with a new mode and two new maps, Star Wars: Battlefront will be adding two brand new heroes to the mix. You can now play as Greedo, the alien bounty hunter who the Star Wars community firmly believes was unjustly murdered in cold blood by Han Solo. And the second character is Nien Nunb; that short, fishy-looking alien whose name you definitely didn’t know before this was the copilot of the Millennium Falcon in Return of the Jedi, and makes a brief appearance as an X-Wing pilot in The Force Awakens. Now I don’t know about you, but I am just itching to get my hands on those B-list characters that even huge Star Wars nerds like me forgot even existed to add an even bigger sense of blah to an already unfortunately disappointing game.

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The new mode, Extraction, also seems intriguing. As a Rebel, you will be tasked with finding a shipment of what EA calls “much needed supplies” and will be responsible for getting those supplies to the extraction zone, which sounds a lot like capture the flag or a ground variation of the Fighter Squadron mode. As an Imperial, you will be tasked with stopping the Rebels. So yeah, capture the flag. Nothing new or super exciting, but it’ll add something to the game that it desperately needs: more.

Not all is lost, though, as the new maps sound interesting enough. One takes place on Sullust (again) at a smelting factory, and another takes place on Tatooine (again), but in the throne room of Jabba’s Palace. I remember his palace not exactly being large in the movie, though, so we’ll have to see how it plays. My main gripe is that the first DLC for the game features planets that were already in the main game, giving almost no change of scenery. With a universe as vast as one in Star Wars, it just seems lazy that EA would build a new map on the same landscapes. Now I haven’t seen the maps yet, so all this scrutiny might prove fruitless once the DLC drops. They could be awesome. We’ll just have to wait and see.
But how long will we have to wait? We don’t know.EA has neglected to mention a release date for Outer Rim, but I’m sure more details are coming soon.  While a price hasn’t been revealed for the individual DLC pack yet, you can still pick up the Season Pass, which includes Outer Rim and three others slated for later this year, for $50 in the Xbox Live and PlayStation stores. 
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Elijah Arnold is an Associate Writer for Middle of Nowhere Gaming, a gamer, and Star Wars enthusiast from Orange County, California. In his spare time he lives out his dream of being a rockstar by being the frontman of a metal band. Check him out on Twitter

MONG Podcast 113 | The Fireside Firewatch Firecast

The crew decided to take a departure from the norm this week by only covering one story each and taking that extra time to do a nice little spoilercast. Can you guess what it’s on? Probably, if not, it’s Firewatch. However! Before the Firewatch spoilercast, they covered the news of the beautifying of Knights of the Old Republic, the revival of Carmageddon, and the continued news of the Kojima-Del Toro dream team! So join us for another fun week of talking about our beloved hobby, games, and jokes. Apparently Parrapa the Rappa was on one caster’s mind! Continue reading MONG Podcast 113 | The Fireside Firewatch Firecast

Pneuma: Breath Of Life Review

A WHOLE NEW WORLD

Puzzle games these days seem to be centralized around the mobile marketplace. Titles like Candy Crush Saga and Bejeweled have millions of downloads because of their bright colors and simplistic gameplay. It’s been quite a while since a first-person puzzler was released to the world, or if there has been one, I haven’t noticed. So I was fortunate that Pneuma: Breath Of Life crossed my path. Deco Digital Studios did a fantastic job of creating a world that not only looks amazing, but is filled with tough yet manageable puzzles and an interestingly philosophical storyline.
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Is PC Actually Better Than Console?

All hail the PC Master Race! This collective hivemind consists of purebred gamers who have made the Personal Computer their gaming platform of choice due to its limitless processing power, compatibility with various controllers and input devices, forward thinking focus on digital releases, multitude of new releases in a vast array of genres, and community support of titles that include fixes, mods, and upgrades. For the longest time, the prevailing opinion has been that whenever a game is released for PC as well as consoles, it would be the superior version by default. Furthermore, the PC is home to many unique exclusives that consoles wouldn’t even be able to run. The expanded capabilities of the PC trumps anything modern consoles can output. However, with respect to the glorious PC Master Race, is that really true? More and more often, we hear about the woes of PC games being broken at launch. In fact, these problems have become so commonplace, that I think it’s worth asking if PC gaming is actually better than gaming on consoles. Continue reading Is PC Actually Better Than Console?

MONG Podcast 112 | Should Duration Determine Price?

Have you ever picked up a game and been finished with it 3 hours? Well the MONG Podcast crew have too and that was the Thought from Nowhere this week… kinda. They went in on the question of if a game’s duration and features should determine its cost. The answers may shock you, or seem absolutely reasonable because Myles, Adam and Jordan are quite reasonable human beings. Regardless, they did cover some actual news as well. Kojima made a return to the podcast with Norman Reedus’ possible tease of a collaboration to come, Watch_Dogs 2 has been confirmed to little fanfare, Quantum Break had a bevy of news this week and Dark Souls III is getting pre-order incentives while the enemies of Dark Souls I are being made to look silly. On top of that, Bethesda has confirmed, priced, and divulged information on the Fallout 4 DLC and last, but most certainly not least, is that PlayStation VR will be on the market this Fall! If you’re not excited, you. Should. Be. Continue reading MONG Podcast 112 | Should Duration Determine Price?

MONG Podcast 111 | Diamonds in the Rough

Everyone should be happy I’m devoted to making this look good or I would have just typed “Gone to Play Firewatch” here and left to do just that. HOWEVER! I’m in it to win it and so is everyone else on this week’s episode of the MONG Podcast! The crew goes through and covers topics from the week including the return of the Overwatch beta, the reveal of The Culling, Metal Gear Solid V’s upcoming DLC, Firewatch photos, David Gaider taking the throne and what happens when you smash two portals together while inside of them in Portal… personally, I think the computer should have crashed hard and never turned back on. Continue reading MONG Podcast 111 | Diamonds in the Rough

7 WAYS BEING A XBOX FAN HAS BEEN DISAPPOINTING

Nobody expected Microsoft to jump into console gaming. Even fewer naysayers thought they would still be doing it today. I was a Nintendo kid in my earliest years (perhaps explaining some pent-up aggression) when suddenly a little indie-game called Halo 2 took me in an all-new direction. It hasn’t been an entirely positive experience though… and here are seven examples. Continue reading 7 WAYS BEING A XBOX FAN HAS BEEN DISAPPOINTING

MONG Podcast 108 | The Legendary Debate: Lara v Nate

Welcome to episode 108 of the MONG Podcast! The crew genuinely hopes you’ve come here for fun, because that’s what you’re gonna get. This episode contained the most talk of Gone Home and Everybody’s Gone to the Rapture ever in any podcast not specifically about either of those games. We’re secretly trying to win the #1 Conversational Gone Home/Everybody’s Gone to the Rapture combo cast award. All jokes aside, the crew did cover stories such as the massive deluge of new Division info, Phantom Dust’s (hopeful) revival, the coming of the Danganronpas to the Steam store and Journey interactive LIVE. The Thought from Nowhere this week was the most heated yet with the crew debating who’s better, Lara Croft, or Nathan Drake. Fun fact, Nate and Debate rhyme! Come have a fun time! Watch the podcast… thine! Thanks to Tabata Silver for the Thought Out of Nowhere! Continue reading MONG Podcast 108 | The Legendary Debate: Lara v Nate

MONG Podcast 105 | The Deckard Cain-ining

Come stay a while and listen! The crew was going to talk about video game news, but then they realized the one true video game news that really matters is only Deckard Cain. Be at peace and listen to the podcast! Continue reading MONG Podcast 105 | The Deckard Cain-ining