The fall has always been the busiest part of the gaming year. The end of September sees the beginning of a yearly onslaught of games that puts constraints on every wallet and day planner in the industry. For the players, the fall was the beginning of the arduous wait until our Holiday wishes were made reality. Black Friday was the date that put a hard cap on the season and virtually guaranteed increased success for an individual game or publisher.
And it is in the process of losing its relevance.
Continue reading Fall’s gaming dominance is over
For the past few years, Microsoft had very strong showings during E3. No more are the forced Kinect and the weird TV fixations. Now, it’s all about games, games, games. This year is no different. Unless said otherwise, all games that was shown during the conference is Xbox One/Windows 10 Exclusive. Continue reading Microsoft’s E3 Conference Recap
It’s Episode 90 of the MONG Podcast, ya’ll! Join the crew as we talk about the most topical of topics and join the conversation below! Do you think Halo 5 should be rated Teen? Do you think it’s about time that this happened? Who’s excited for the Smach Zero? Does Smach Zero sound like an off brand shaving razor? There are so many more questions to be asked! We’re packing Scalebound, Hearthstone, Battlefront and even some Battletoads! Join us!
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After the success of Playtonic’s Yooka-Laylee Kickstarter, Rare’s Studio Creative Director Scott Woodroffe took to Twitter to hint at what might be coming at E3.
Continue reading Rare May Show Project At E3
Xbox head Phil Spencer took to Twitter on Tuesday to mention he was visiting Rare Studios in order get a look at the latest, but as of yet, unannounced Rare game.
Continue reading New Rare Game on the Horizon
Long ago, video games lived through a golden age. Then, everything changed when shovelware appeared. Only Rare, the developer that made a licenced game revolutionary with Goldeneye, could stop bad shovelware. But when the community needed them most, they vanished into Microsoft’s arms. Several years passed, and another developer was found: Platinum Games. Although they have made several great games in the past, they have a long way to go before they can save any franchise. However, I believe that Platinum has the potential to save licenced games. So, does Platinum’s first attempt, The Legend of Korra, finally bring balance to licensed and unlicensed games, or has The Legend of Korra been equalized to other licenced games?
Continue reading The Legend of Korra Review